Andres Robotics and Science
  • Science (s2)
    • Light show
    • 3 (f). Sound Versus Light
    • P 74-75 Electromagnetic Spectrum >
      • Page 80-81 EM Spectrum Order
      • p 126 (Eyeball)
      • 7 (d.e.) Parts of Waves
      • 7 (d.f): Concave Mirrors and Convex Lenses
      • 7 (d.g.). Coherent light
      • 7 (d.H.). Regular Reflection
  • Optical illusions
    • 6 (a.a.). Logitudinal and Transverse Waves
    • 6 (a). Sound Versus Light
    • Page 107
    • Page 108 (Color) >
      • p126 (continue) Eyeball
    • Page 120 (Refraction)
    • Page 121 (Prisms and Rainbows)
    • Page 122 (Convex & Concave Lenses)
2.  Age RXN Test
Startle
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1. R2R (page 78)
Book page 78

    What is your (p78) high score?

Submit
2. R2R (page 126)
Book Page 126

    What is your (p126) high score?

Submit
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3 CMY coloring
Click above to match the color of each football player.  Screenshot.
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CMYK calculator
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3. Find your Blind spot
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"RGB Bulbs" Color challenge! 

RBG Coloring

5. Make Grey, Pink, & Her skin color
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1st select RGB bulbs.
2nd Make the girl see green, yellow, white, and pink 
3rd Make the girls see grey & show Mr. A
4th Make the girl see the color of her eyebrow & show Mr. A
5th Make the girl see the color of her cheek highlight & show Mr. A-->
Chicken in a cup
Clap Elephant
Guitar
Air Bag
1. Select Sound (middle).  2. Make a wave with the highest pitched tone. 3.  Drag tape & scope tools to measure its wavelength. 
Submit
5. Make a wave with the Lowest pitched tone & Measure its wavelength. 
Submit
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Measure Sound Amplitude (with Bouncy Balls)
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1. Create the fastest wave (high tension), with a wavelength = 3.0 cm, & an amplitude = 1.25 cm,
Set damping --> none, select  "Slow Motion", "No End" & "Oscillate"
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1.  On "Side  View", make a water wave with a wavelength of 5 cm.
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    Lab Questions

Submit
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How to measure wavelength (Video)
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1st Read the book page 107, then play the GAME.  (Repeat for 108, 120,121, &122) 
Page 107 "book"
(Page 107) GAME
Page 108 "Book"
(Page 108) GAME
Page 120 "Book"
(page 120) ​GAME
Page 121 "Book"
(page 121) ​GAME
Page 122 "Book"
(page 122) ​GAME
Inertia
Inertia ​GAME

1.  First Show zero Refraction & then make a Rainbow
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1. Guess the mass of the unknown weights.  Do things fall faster on Jupiter or Planet X?

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Explore Intro, & Balance Lab, then complete the Game. At least 4 out of 6 stars in all levels = A+ 
                                                                                                5 out of 6 stars for all levels = A++
                                                                                              6 out of 6 stars for all levels = A+++


Shoot/Drop a Car Horizontally (0 degrees) so that it falls for 1.75 seconds.

Click to set custom

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1. Slowest Constant Speed (Plinko)

Tape the top and bottom of a meter stick to the wall and counter.  ​Add clothespins at an angle.  The clothespins will move, 4sure! Make readjustments each time you roll a marble.   The clothespins are like air molecules. This demonstrates how air resistance can cause terminal velocity (a.k.a. constant speed).
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Video (roller coaster)
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(We work in chairs at desks).  At the end we will move our projects to the counters behind our signs.
Note:  Everything fits on top of the counter.  You cannot build below the counter (like to the floor). Maximum height is the ring stand.  
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3. Slowest Constant Speed (Metal Parachute)

Metal Parachute Demo (Video)
Metal Parachute
Thread the paperclip through two holes in the tinfoil.  Tiny bit of clay holds it in place.  You must include at least three washers.
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Important!!! Test your parachute in a graduated cylinder first!!  1st Do a dry run, and then fill with water, test again, & dump the water. 

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Roller Coasters
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Playground Challenge

Make a Ramp (no friction) which includes the following;
1. Loop (top height must be on grid line #8),
​2. Three square Jump with low impact landing (friction from impact cannot ​exceed 25%)
Ramp Video
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​Make a Ramp (no friction) which includes the following;
1. Loop (top height must be on grid line #8),
​​2. Three square with low impact landing (friction from impact cannot exceed 25%)

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​1. What happens to the temperature after rubbing the books slowly and quickly toward each other?

Submit

Get the ​candy cart to terminal velocity (Constant speed).

Hint
Candy Cart Challenge
Objective:  Get the cart to move at constant speed. 
     Rules #1: The cart must move.
     Rule #2: The cart cannot have accelerate.